2022.11.24 12:17Report of Research at JSET!We presented "A Study of Differences in Subjective Attitudes Toward Gamified Activities and School Lessons -Using the Gamification User Types Hexad Scale-" at the 2022 Au...
2022.04.30 01:48Report of Research Presentation!We presented "Effectiveness of a Learning Program Using a Game to Simulate Second Person Death - Focusing on SOC" at the 2022 Spring National Convention of the Japan Soci...
2021.01.26 14:14My comments were published in the newspaper!I was interviewed by a newspaper reporter.My comments were published in the newspaper.It's a very clear and concise summary of what I emphasized in the conversation, that...
2020.12.04 01:27Speaker at the e-Learning Awards 2020 ForumI gave a presentation at e-Learning Awards 2020!Please refer to the following URL for details of the e-Learning Award.⇨ https://www.elearningawards.jp/about/I made a pres...
2020.12.04 01:22Presented research at DiGRA2020The research paper we presented at the conference is "The Effects of Mental Health Education Games and Their Effects on the Prevention of Employee Stress".An Examination ...
2020.01.14 04:28Playful Learning Seminarプレイフル・ラーニング ゼミ武蔵野学院大学において2020年4月からゼミを担当することになりました。坂井ゼミでは,「プレイフル・ラーニング」と題して,『遊び』と『学び』を研究します。遊びや学びに肯定的な学生は勿論,否定的な学生とも積極的に議論したいと考えています。ゼミ説明会で使用した投影資料を掲載します。学生以外にも広く多くの方々に関心を...
2019.12.02 01:48e-Learning Awards 2019 ForumI gave a presentation at e-Learning Awards 2019!Please refer to the following URL for details of the e-Learning Award.https://www.elearningawards.jp/about/I made a presen...
2019.08.25 09:19Presented research at DiGRA2019The research paper we presented at the conference is "The Effects of Mental Health Education Games and Their Effects on the Prevention of Employee Stress".Hironori SAKAI ...
2019.06.15 13:46GDE : Guided Death ExperienceAuthors:Yumi SHIMOJIMA ・ Shinobu GAMOUThis paper introduces a type of death education task called the“Guided Death Experience(GDE)”. The authors experienced this tas...
2019.02.16 04:47My paper has been posted in JSET!A survey was conducted for high school students to identify the ways in which instructional design and classroom management could make active learning more effective. Act...
2018.10.30 01:55What is Instructional Designer?What is instructional design? In short, instructional design is the process by which learning products and experiences are designed, developed, and delivered. These learn...
2018.04.19 09:58Contest Encouragement Prize at DiGRA JAPAN 8thI gave a contest encouragement prize at DiGRA JAPAN 8th.The title of the awarded paper is "The Effect of Mental Health Education Game on the Trust of Employees”.DiGRA JAP...